[ad_1]
2024 was a relatively quiet year for video games. The highly-anticipated blockbuster games were fewer in number and largely spread out from each other, at least until the fall, when several games released at the same time, creating a pile-up to explore. This year’s ‘best of’ offering is less about finding the perfect games and more about finding rewarding experiences, even among the setbacks. And what’s true for gaming is very often true for life as well.
The video game industry faced a record number of layoffs this year, with Sony Interactive Entertainment, Microsoft Gaming, Bungie, Riot Games, and EA all suffering major staff cuts. Many of these layoffs were the result of corporate capitalism and efforts to please investors, with companies like EA refocusing on developing games within popular IP, and MMO games, which have largely remained disappointing, but execs are still on the hunt for loot-based games that will see players sink the dollars into a title over the long term.
Another big industry concern is the proliferation of AI. SAG-AFTRA actors went on strike in July over video game developers using their voice and likeness without consent. By September, 80 video game developers agreed to the union’s terms. Much like in Hollywood, the use of AI is sure to continue to be a battle. Bumbling his way into the fray is Elon Musk, who seeks to start an AI game studio to “make games great again.”
Treasured magazine Game Informer was shut down by GameStop after 33 years in August. It marked a sad day for those who grew up reading the issues for the latest news, reviews, and first looks. The magazine was a staple for millennial gamers. Thanks for all the memories!
In better news, PlayStation celebrated its 30th anniversary this year, going from what was seen as a massive gamble by Sony to the most successful brand in video gaming. Cheers to the game-changers!
As for video game adaptations on the film and television side of things, well, video game movies…
[ad_2]

